20 seconds left exactly on stage 1. Not as good as chief's time... but really close. It's the setting up on the jump hang that wasted time.
The game itself isn't too hard honestly, but there are tricky obstacles in every stage that make it hard.
Stage 1: The Jump Hang
If this obstacle wasn't there, I'd beat the stage 95% of the time. I ALWAYS die here. You can't jump too high, or too low. You have to be JUST right, and then you have a jump at the end which loves to glitch on me. If this wasn't here stage 1 would be a cake walk.
To a lesser extent, the 3rd obstacle as well if you don't know the trick.
Stage 2: Double Salmon Ladder and Metal Spin
The rest of the stage is ridiculously easy. The DSL itself isn't too hard, but the transfer if tough. Also the second set of rungs has you swinging, you need to time it perfectly to go up, not backwads or forwards. That's the thing... it should be impossible to go FORWARDS since there are 2 parallel bars in front of it... dunno if that's a glitch or not, but it's definitely unrealistic
The metal spin isn't TOO bad... but there is no visual to tell you when you jump. Which other obstacles it has your character swinging and you know to release when he is at his peak. With this one you just have to time it perfectly. (Unless I'm missing something?)
Stage 3: Chain Reaction
The obstacle itself isn't too hard, but it kills your stamina if you take your time. You have to jump as the chains are moving if you really hope to beat stage 3. If not you're going to find yourself in a world of hurt.
Stage 4: Nothing
Last Edit: Mar 13, 2011 12:14:29 GMT -5 by Badalight