Post by UnrealCanine on Dec 4, 2010 20:41:26 GMT -5
Hi, I've been making a 2D ninja warrior game. Unlike G4's version, it's seemless from obstable to obstable. I've almost finished it, just touching up a few things but wanna ask you guys a few questions.
How hard should it be? I had one early tester constantly fail the first jumps
Should the PC feel like he's watching parts of a SASUKE broadcast? At the moment it feels like he's broken into a deserted course
Do you want a crowd? Apparently some people disliked a booing crowd in the G4 version
Do you want a commentator? This would be awkward/hard to programme
In my opinion, you only need the core of Sasuke. The obstacles. The audience, the commentators, I really don't think are that necessary. A generic background theme, imo, is fine. But I'd rather at least have the audience. It would add to the simulation.
The obstacles should be hard, but I hope you know the line between challenging and frustrating. But honestly, I don't care about the difficulty, because my problem with all these Ninja Warrior games, is that they're either too hard to understand, or so bugged out that it becomes hard.
My suggestion would be to add directions before each obstacle. A sentence or two as to how to control yourself on the obstacle.
Even if the game is easy, alot of people on this forum, I'm sure, will do speed runs, so regardless of the difficulty, as long as it has minimal bugs and is easy to understand, We will have a blast playing it.
You should check out the SASUKE games created by TBS and Monster9(the broadcaster and producer of SASUKE, respectively) You can find videos on the Games Leader board in the General Sasuke forum. We've(scnoi, G4fan, Rider, and myself primarily) beaten those games over and over for the sole purpose of getting faster. Those don't have crowds or announcers. Now, I'm honestly not expecting much(my standards have become much lower since an influx of certain idiots on this forum), but I'm still really hoping that this game will be cool. More power to ya.
Also, out of curiosity, how are you programming this game?
Last Edit: Dec 4, 2010 22:33:11 GMT -5 by The Chief
Illinois class of 2017, Electrical Engineering, Air Force officer, currently a lost butter bar.
Post by UnrealCanine on Dec 11, 2010 19:16:20 GMT -5
Just started changing stage 3. One obstable was a devil steps like challenge, but whilst it drained stamina (which is vital for S3) it was virtully impossible to fail, so a new obstable has been added, remersent of one of the original stage 3 challenges
SASUKE Guessing game results
VI 83pts 16/26 VII 101pts 7/33 VII 79pts 3/29 IX 77pts 7/34 X 17200pts 18/29 XII 110pts 8/33 XIII ?pts ?/33