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Post by scopedknife on Oct 13, 2009 9:48:42 GMT -5
Okay, now I'm thinking Halfpipe Attack, swinging immediately into spider walk. Halfpipe Spider Swing!
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Post by RiderLeangle on Oct 15, 2009 23:50:00 GMT -5
Salmon Twist: Similar to the Salmon Ladder.. But the hooks are on opposite sides each extend out forward and turning around a corner, You have to jump the bar up and twist it so it lands into the notches. Immediately followed by a pipe slider that goes down a couple of drops, the first drop is past the salmon twist so you don't have to worry about falling down onto it.
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Post by BLM on Oct 16, 2009 7:55:26 GMT -5
A mix of the Halfpipe Attack and the Island Escape. It is the same as the halfpipe attack but you land on the Island Escape
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Post by BLM on Oct 16, 2009 8:01:20 GMT -5
Net Chute- Slide Down the Chute jump and grab a cargo net
Gliding Spider- Gliding Ring but at the end of the track you jump and stick to the walls of the spider walk.
Super Wall- Warped Wall but without the first half of the run up and a gap you must jump to reach the wall
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Post by yamfriend on Oct 16, 2009 17:12:00 GMT -5
8. Descending Bars: Jumping Bars, except they go straight down like this:
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Post by RiderLeangle on Oct 16, 2009 17:22:19 GMT -5
Net Chute- Slide Down the Chute jump and grab a cargo net Gliding Spider- Gliding Ring but at the end of the track you jump and stick to the walls of the spider walk. *Removed* Super Wall- Warped Wall but without the first half of the run up and a gap you must jump to reach the wall You do realize the one I DIDN'T quote was a spoiler... you have to edit it out...
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Post by obakemono on Oct 16, 2009 17:24:29 GMT -5
Talking about new obstacles is fine, a spoiler would be saying who failed there or how.
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Post by RiderLeangle on Oct 16, 2009 17:33:14 GMT -5
Talking about new obstacles is fine, a spoiler would be saying who failed there or how. Well I remember after 22 there was a big deal about not mentioning the Slider Jump, I didn't know that mentioning the Unstable Bridge was fine XD Does that also mean I can say where I got the yondan pipe slider or is that still considered a spoiler?
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Post by BLM on Oct 16, 2009 18:07:44 GMT -5
Alright i took it out even though it was a good obstacle
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Post by rcplanes59 on Oct 16, 2009 18:31:55 GMT -5
8. Descending Bars: Jumping Bars, except they go straight down like this: ____ ____ ____ ____ That wouldn't work, because... well... remember Kuniki Taro? yeah. sasukepedia.wikia.org/Kuniki_Taro
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Post by RiderLeangle on Oct 16, 2009 18:46:52 GMT -5
Alright i took it out even though it was a good obstacle Obake just said it was fine... 8. Descending Bars: Jumping Bars, except they go straight down like this: ____ ____ ____ ____ That wouldn't work, because... well... remember Kuniki Taro? yeah. sasukepedia.wikia.org/Kuniki_TaroXD One of the most famous Yueru Hashi (Balance Bridge) fails ever.. especially considering he made it to the rope climb
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Post by Deleted on Oct 16, 2009 19:26:59 GMT -5
Its random I guess... but its the Body Prop, except, instead of being so freaking high, its low as hell to the water. It would just seem intimidating, to smell the water, and see it right in front of your face, knowing that if you just drop your head alittle bit, you would fail.
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Post by yamfriend on Oct 17, 2009 15:24:30 GMT -5
9. Flying Bar:Flying Chute but instead of jumping onto a flexible horizontal rope and then gaining enough momentum to grab onto the cargo net right behind you, you have to jump onto a stationary horizontal rope (or better yet, a stationary horizontal metal bar, though this would probably prove too dangerous ) and then gain enough momentum to jump onto the cargo net right behind you since it's too far away to grab onto. 10. Window-Shin-Cliff Hanger: A Shin-Cliff Hanger in which after successfully crossing the 1-meter gap, it falls down (like you would pull a window down, except it falls down on its own when a good amount of weight is put on it, and the heavier you are, the faster/harder it falls) about 1 foot. Sounds like fun, doesn't it? ;D
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Post by BLM on Oct 17, 2009 16:02:46 GMT -5
9. Flying Bar:Flying Chute but instead of jumping onto a flexible horizontal rope and then gaining enough momentum to grab onto the cargo net right behind you, you have to jump onto a stationary horizontal rope (or better yet, a stationary horizontal metal bar, though this would probably prove too dangerous ) and then gain enough momentum to jump onto the cargo net right behind you since it's too far away to grab onto. I accually built one of those and yes it is dangerous
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Post by yamfriend on Oct 19, 2009 20:43:56 GMT -5
11. Pull-up Ladder: An obstacle similar in size and shape to the Salmon Ladder, but instead of having to use a bar and jump up with it to higher levels, you have to do pull-ups which will raise you higher and higher each time you "pull-up" (both literally and figuratively) until you reach the top; when you do reach the top, you go onto a Stick Slider like you would with the Salmon Ladder. I have no idea how this would work, though. I just realized this now. Sorry.
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Post by Deleted on Oct 19, 2009 20:47:37 GMT -5
11. Pull-up Ladder: An obstacle similar in size and shape to the Salmon Ladder, but instead of having to use a bar and jump up with it to higher levels, you have to do pull-ups which will raise you higher and higher each time you "pull-up" (both literally and figuratively) until you reach the top; when you do reach the top, you go onto a Stick Slider like you would with the Salmon Ladder. I have no idea how this would work, though. I just realized this now. Sorry. No, that could work. The pullup bar could be attached to a rope, and anytime the weight of the rope reaches like 0, it starts flying upwards until you finished your pullup, than it stops. Idk if that makes any sense... but it could work.
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Post by RiderLeangle on Oct 19, 2009 20:55:37 GMT -5
11. Pull-up Ladder: An obstacle similar in size and shape to the Salmon Ladder, but instead of having to use a bar and jump up with it to higher levels, you have to do pull-ups which will raise you higher and higher each time you "pull-up" (both literally and figuratively) until you reach the top; when you do reach the top, you go onto a Stick Slider like you would with the Salmon Ladder. I have no idea how this would work, though. I just realized this now. Sorry. No, that could work. The pullup bar could be attached to a rope, and anytime the weight of the rope reaches like 0, it starts flying upwards until you finished your pullup, than it stops. Idk if that makes any sense... but it could work. Sounds like the Safety on Nagasawa Hidenori's Salmon Ladder
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Post by RiderLeangle on Oct 30, 2009 0:10:31 GMT -5
Shin Jump HangAfter the jumping spider which the ending is now up high at the end (similar to 18), jump across a gap and hang onto a vertical cargo net, climb down that and swing the net so you can reach the platform at the end, you have to keep somewhat up so you don't hit the water as you swing. The platform has a plank in the middle that you walk up to the back of the Soritatsu Kabe, just like the current path but not from the side NOTE: The platform isn't THAT high and the net isn't THAT close... I just suck at drawing.. XD
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Post by rcplanes59 on Oct 30, 2009 19:02:19 GMT -5
Yes you do.
BUT, I like the obstacle. It would definitely work but they would probably need to get rid of the Slider Jump in order to do it.
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Post by RiderLeangle on Oct 30, 2009 20:44:21 GMT -5
Yes you do. BUT, I like the obstacle. It would definitely work but they would probably need to get rid of the Slider Jump in order to do it. No.. It's the replacement of the HPA.. Or do you mean they'd have to get rid of the Slider Jump because two net involved obstacles on the same course would be repetitive? I mean there are already two net obstacles on the current course anyways...
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