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Post by Deleted on Dec 29, 2010 22:48:31 GMT -5
There's no such thing as an "Un-Sasuke" like obstacle. If it involves only getting from point A to point B than it belongs on Sasuke.
Only one obstacle doesn't do this, and if we are talking about bad obstacles and obstacles that don't belong in Sasuke, that is that obstacle.
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Post by cole77000 on Dec 29, 2010 23:32:20 GMT -5
You are referring to shoulder walk?
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Post by Deleted on Dec 29, 2010 23:39:51 GMT -5
You are referring to shoulder walk? Worst. Obstacle. Idea Ever.
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Post by dudesky1000 on Jan 23, 2011 17:11:06 GMT -5
Not to bump this thread unreasonably but... how about the Sky Walk? Did that obstacle ever have a function?? Did that obstacle ever FUNCTION at all? No. and no! Sky Walk > Shoulder Walk in non-functionalness.
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Post by cole77000 on Jan 23, 2011 17:37:53 GMT -5
Ya know, after rereading some of this, rope junction may have had a function after all, just not what we would think it is. I'm thinking now that it was placed there for the purpose of being simple. After seeing the obstacle before the UCH in Sasuke 26, I'm thinking that some obstacles' purposes are to be relatively easy. Maybe M9 wanted as many people i the final stage as possible, and they did so by replacing the downward globe grasp with something very easy (and it may have worked). Because in the general picture of the third stage, the dgg did a lot of damage because it leaves the competitors hanging for a while, whereas the rope junction too about four seconds. Let the disproving begin lol.
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Post by TCM on Jan 23, 2011 18:41:40 GMT -5
Not to bump this thread unreasonably but... how about the Sky Walk? Did that obstacle ever have a function?? Did that obstacle ever FUNCTION at all? No. and no! Sky Walk > Shoulder Walk in non-functionalness. Just because it wasn't attempted in the official competition doesn't mean it doesn't have a function. Like JP said, if the point of the obstacle is to at least get from A to B then it's belongs on the show (whether or not one thinks the obstacle is a good one is different), Skywalk does that (BTW, Skywalk is one word in this case). If you need a function, look at its Power Hanger copy or look for that recent Sasuke exercise game video. It's simply a time waster. Now I realize why Rider posts that one picture in chat all the time. Ya know, after rereading some of this, rope junction may have had a function after all, just not what we would think it is. I'm thinking now that it was placed there for the purpose of being simple. After seeing the obstacle before the UCH in Sasuke 26, I'm thinking that some obstacles' purposes are to be relatively easy. Maybe M9 wanted as many people i the final stage as possible, and they did so by replacing the downward globe grasp with something very easy (and it may have worked). Because in the general picture of the third stage, the dgg did a lot of damage because it leaves the competitors hanging for a while, whereas the rope junction too about four seconds. Let the disproving begin lol. The DGG didn't really contribute to anyone's failure though. With the exception of like one person at best, everyone got through with some speed, or in Levi's case on just one side alone.
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supersheep
Hashimoto Kōji
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Post by supersheep on Jan 23, 2011 21:10:00 GMT -5
To me, any obstacle which says you have to complete an obstacle a certain way (such as walking on your hands, or hopping on 1 leg) is bad and has no place on the show. Something that requires you to do something other than get from point A to point B (ie. shoulder walk) then its not so great either. I like obstacles to be totally unrestrictive, aside from things like touching parts of the obstacles or touching with certain parts of your body is a course out.
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Post by Badalight on Jan 23, 2011 21:20:38 GMT -5
I agree sheep. I don't like the shoulder walk nor obstacles with silly rules. Like why shouldn't a competitor be allowed to use their hands on the dome steps? That IMO is a silly rule.
Obviously there needs to be course out areas, like you can't touch the top of the cliff-hanger, and you can't touch the "railings" of certain obstacles, but those are necessary. This is one reason why I wasn't a huge fan of Viking.
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Post by jfeathe on Jan 23, 2011 21:23:38 GMT -5
To me, any obstacle which says you have to complete an obstacle a certain way (such as walking on your hands, or hopping on 1 leg) is bad and has no place on the show. Something that requires you to do something other than get from point A to point B (ie. shoulder walk) then its not so great either. I like obstacles to be totally unrestrictive, aside from things like touching parts of the obstacles or touching with certain parts of your body is a course out. This is exactly what I was getting at. The Tackle Machine is passable (I really liked it, actually) but the Shoulder Walk was a mess- it should have died and stayed dead on Viking.
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Post by TCM on Jan 23, 2011 21:41:39 GMT -5
To me, any obstacle which says you have to complete an obstacle a certain way (such as walking on your hands, or hopping on 1 leg) is bad and has no place on the show. Something that requires you to do something other than get from point A to point B (ie. shoulder walk) then its not so great either. I like obstacles to be totally unrestrictive, aside from things like touching parts of the obstacles or touching with certain parts of your body is a course out. This is exactly what I was getting at. The Tackle Machine is passable (I really liked it, actually) but the Shoulder Walk was a mess- it should have died and stayed dead on Viking. Well Viking actually had a failable (and decent) version. It's the fools designing 18's course that let that variation fly.
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Post by jfeathe on Jan 23, 2011 22:25:58 GMT -5
This is exactly what I was getting at. The Tackle Machine is passable (I really liked it, actually) but the Shoulder Walk was a mess- it should have died and stayed dead on Viking. Well Viking actually had a failable (and decent) version. It's the fools designing 18's course that let that variation fly. But it worked in Viking much better- it fit the style of the course and was better designed). However, Viking was totally different in that it incorporated knowledge-based obstacles and required skills like catching bags, swinging ropes over poles, and of course "Shoulder Walking."
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Post by Badalight on Jan 23, 2011 22:30:56 GMT -5
I agree, it's not really fair to compare Viking and Sasuke. Similar idea, but their execution was a lot different. Viking used a lot of "props" and had special rules.
Catching sandbags, solving math problems, throwing ropes, etc.
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Post by hamopride684 on Feb 5, 2011 2:55:37 GMT -5
The 18th tournament's Shoulder walk. Really didn't eliminate anyone
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Post by wipeoutstar on Jun 26, 2011 4:51:39 GMT -5
Pole Bridge (Sort Of) Brick Climb Log Drop Tarzan Rope (10-12) Net Bridge
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ES-13
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Post by ES-13 on Jun 26, 2011 12:21:15 GMT -5
The Wall Lift no longer HAS a function until someone makes them heavier.
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Post by TCM on Jun 26, 2011 14:02:39 GMT -5
We get it, you're a sadist. Wall Lift was never meant to be completely difficult, just make the slower people work for their clears, it's lowest percentage clear is well over 50% and should be. You're asking someone make the competitors lift more than 264 total pounds in rapid succession. It's fine.
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supersheep
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Post by supersheep on Jun 26, 2011 16:32:19 GMT -5
The point of the Wall Lift isn't to make people fail, its suppose to add drama to the end of the 2nd stage. Remember originally the 2nd stage was a race against the clock and a timed obstacle at the end made it very exciting. It still does that function very well, albeit not quite as often. I would be unhappy if they changed it.
Note: This is the official Kenji Toyoda post.
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Post by intelligentinfer on Jun 27, 2011 9:06:03 GMT -5
Yup. Remember how dramatic the last obstacle of each stage are? An obstacle like Wall Lift is programmed to be the last to make the competitor sprint. Put it as the 1st obstacle and it will just become Tackle Machine no.2(which I loved till now).
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ES-13
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Post by ES-13 on Jun 27, 2011 16:18:48 GMT -5
I don't want drama, I want failure!
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Post by Deleted on Jun 27, 2011 19:25:55 GMT -5
There's nothing more exciting than the competitor who has like... 10 seconds left, and just makes it to the wall lift, and you're like "NO WAI HE CAN"T MAKE IT NOOOOO" And than he lifts the first wall
8 seconds
"NOO HE CAN""TDOITNOOO"
He reaches the second wall and passes it
4 seconds
"NOOO HE CAN"T DO IT NOOOO"
He reaches the final wall, pulls it up OH NO HES SLOW
2 SECONDS
"NOOO"
OH HE'S GOT IT
1 SECOND
"FUUUUUUUUUUUUUUUUUUUU"
HE REACHES THE BUTTON AND...
PSSSSSSSSSSSSSSH HE CLEARS OMG WOW
See? That's why the Wall Lift is awesome.
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