ANW Course Setup: What I'd do instead
Aug 29, 2017 12:15:43 GMT -5
gt4dom, Messup434, and 2 more like this
Post by SasukeForever on Aug 29, 2017 12:15:43 GMT -5
I don't typically go into long rants like others about a topic but I've had enough with the regionals on ANW and how ridiculous they've become. The course setup has been questionable for years now. Some regions have been really easy and some have had multiple ridiculous obstacles.
It's not that hard for ANW to balance out the region's difficulty, and here's what I'd do. My favorite sport is golf. Golf tournaments for me are not only cool because of watching how the best players play, but also how the course is setup. Each day provides a new challenge, yet typically each day provides very close to the same level of difficulty. A golf tournament setup committee chooses 4 hole locations where the holes will be for the tournament. Based on the difficulty of the hole location, it is given a score of 1-4, with 1 being the easiest and 4 being the hardest. Their goal is to balance everything out to a total score of 45 for every round to make the course about the same level of difficulty for each round.
So, when I look at ANW I'm very confused on how the course seems sometimes just thrown together, like stacking Denver with 2 of the hardest 8th and 9th obstacles of the season; The Wedge and The Ninjago Roll.
All ANW needs to do to get a more even spread of clears is use a similar system to what golf does. So, we know that this year, each region has the same 4 obstacles: Floating Steps, Warped Wall, Salmon Ladder, and Elevator Climb. That leaves us with 6 obstacles that are changed for each region. So, what I'm proposing is that for each obstacle spot, pick the 6 obstacles that they want to use, and establish how hard each one will be in relation to the others by giving them a score of 1-6. They obviously test new obstacles in their warehouse where they build them, and they have data to go off of for old obstacles. Hypothetically, what they should shoot for is having an obstacle with a 1 level, a 2 level, and so on to a 6 level. Each region would then have a score of 21. Now, the only minor flaw in this system would be that the qualifying courses would be potentially harder or easier than one another, but the city finals would make up for it with an easier/harder back half to compensate.
So, let's propose what a region would have looked like based off of stats this year...
1. Floating Steps
2. Cannonball Drop (1)
3. Spinning Bridge (4)
4. Crank It Up (5)
5. I-Beam Gap (2)
6. Warped Wall
7. Salmon Ladder
8. Nail Clipper (6)
9. Stair Hopper (3)
10. Elevator Climb
It's not a crazy tough course, because there's a good mix of easy and hard obstacles. All NBC would have to do is get the obstacle design team in a room and do this for every region.
Sorry to rant, this is something that I thought about and wanted to share. Bonus points if you read my entire rant
It's not that hard for ANW to balance out the region's difficulty, and here's what I'd do. My favorite sport is golf. Golf tournaments for me are not only cool because of watching how the best players play, but also how the course is setup. Each day provides a new challenge, yet typically each day provides very close to the same level of difficulty. A golf tournament setup committee chooses 4 hole locations where the holes will be for the tournament. Based on the difficulty of the hole location, it is given a score of 1-4, with 1 being the easiest and 4 being the hardest. Their goal is to balance everything out to a total score of 45 for every round to make the course about the same level of difficulty for each round.
So, when I look at ANW I'm very confused on how the course seems sometimes just thrown together, like stacking Denver with 2 of the hardest 8th and 9th obstacles of the season; The Wedge and The Ninjago Roll.
All ANW needs to do to get a more even spread of clears is use a similar system to what golf does. So, we know that this year, each region has the same 4 obstacles: Floating Steps, Warped Wall, Salmon Ladder, and Elevator Climb. That leaves us with 6 obstacles that are changed for each region. So, what I'm proposing is that for each obstacle spot, pick the 6 obstacles that they want to use, and establish how hard each one will be in relation to the others by giving them a score of 1-6. They obviously test new obstacles in their warehouse where they build them, and they have data to go off of for old obstacles. Hypothetically, what they should shoot for is having an obstacle with a 1 level, a 2 level, and so on to a 6 level. Each region would then have a score of 21. Now, the only minor flaw in this system would be that the qualifying courses would be potentially harder or easier than one another, but the city finals would make up for it with an easier/harder back half to compensate.
So, let's propose what a region would have looked like based off of stats this year...
1. Floating Steps
2. Cannonball Drop (1)
3. Spinning Bridge (4)
4. Crank It Up (5)
5. I-Beam Gap (2)
6. Warped Wall
7. Salmon Ladder
8. Nail Clipper (6)
9. Stair Hopper (3)
10. Elevator Climb
It's not a crazy tough course, because there's a good mix of easy and hard obstacles. All NBC would have to do is get the obstacle design team in a room and do this for every region.
Sorry to rant, this is something that I thought about and wanted to share. Bonus points if you read my entire rant