zoran
Jessie Graff
Posts: 1,030
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Post by zoran on Jun 21, 2021 14:47:38 GMT -5
1. Sasuke 33:Literally impossible
2. 32,34:Near Impossible
3. 25,35,36,38: Excruciating
4. 37
5. 26,31
6. 30
7.28,29
8.19,20
9.27,21
10.18,22,23,24
11.14,15
12.16,17
13.9
14.13,11,10
15.12
16. 5,6,7,8
17. 4: Manageable
18. 2,3: Basic
19. Sasuke 1: Playground level
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tns8597
Jordan Jovtchev
100%
Posts: 1,282
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Post by tns8597 on Jun 21, 2021 15:27:42 GMT -5
Most of these make sense, though what I would add to this would be:
- I'd actually say Sasuke 3 had the easiest Stage 3. The Pole Jump was easier than the Pole Bridge and at least Sasuke 1 didn't have that bulls**t Hang Move obstacle. The Hariyama was at least more challenging though it didn't fail anyone.
- I'd put 38 ahead of 35/36 due to the Cliffhanger Dimension.
- Not sure where I'd put 25. The Ultimate Cliffhanger (yes, even the original version) is easier than the Crazy variants in that it's much more of a grindy obstacle so can be overcome through sheer strength training, while as we know you can train a million times for the 180 transition and still fail in competition (as most competitors do) and the Bungee Rope thing is defo easier than the VLK, but everything else is harder in 25, especially the stage's first half and the final obstacle.
But yeah now that you've made this list, I don't know wtf they were thinking with 32-34's Stage 3. As the now deleted Universal Tuber channel mentioned, that combo could've killed Sasuke as no one was going to get past it for years, leading to stagnating results, thus more predictable results, and hence waning interest in the show and subsequent drop in ratings. I'm glad they decided to see sense for Sasuke 35, but it always sucks when they make a course or stage way too hard then ending up having to backtrack because they realised they f***ed up (another example being Sasuke 20 vs. 19).
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zoran
Jessie Graff
Posts: 1,030
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Post by zoran on Jun 21, 2021 16:01:38 GMT -5
Most of these make sense, though what I would add to this would be: - I'd actually say Sasuke 3 had the easiest Stage 3. The Pole Jump was easier than the Pole Bridge and at least Sasuke 1 didn't have that bulls**t Hang Move obstacle. The Hariyama was at least more challenging though it didn't fail anyone. - I'd put 38 ahead of 35/36 due to the Cliffhanger Dimension. - Not sure where I'd put 25. The Ultimate Cliffhanger (yes, even the original version) is easier than the Crazy variants in that it's much more of a grindy obstacle so can be overcome through sheer strength training, while as we know you can train a million times for the 180 transition and still fail in competition (as most competitors do) and the Bungee Rope thing is defo easier than the VLK, but everything else is harder in 25, especially the stage's first half and the final obstacle. But yeah now that you've made this list, I don't know wtf they were thinking with 32-34's Stage 3. As the now deleted Universal Tuber channel mentioned, that combo could've killed Sasuke as no one was going to get past it for years, leading to stagnating results, thus more predictable results, and hence waning interest in the show and subsequent drop in ratings. I'm glad they decided to see sense for Sasuke 35, but it always sucks when they make a course or stage way too hard then ending up having to backtrack because they realised they f***ed up (another example being Sasuke 20 vs. 19). Sasuke 3 had the brutal pipe slider, you seen what it did in Sasuke 2 and the difficulty spike it brought. Sasuke 2's pole bridge was massively nerfed hence why no one failed it. 38 also had the same easier version of the vertical limit as 37 with the thicker ledges.
25's Third stage was really brutal with the floating boards which killed the strength of competitors before attempting the harder ultimate cliffhanger. Theres also the 5 bar flying bar, you see the damage it does on ANW and the ring jump combo looks very dodge since the rings go back and forth, killing momentum.
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tns8597
Jordan Jovtchev
100%
Posts: 1,282
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Post by tns8597 on Jun 21, 2021 16:29:09 GMT -5
Everyone mentions these 'thicker' ledges on the VLK for 37-38, but the broadcast in both cases still says 1cm thick?
And yeah agreed the original Flying Bar is brutal af, especially with the smaller cradles. Still don't know why Sasuke has never brought it back to this day, rather going with the underwhelmingly easy Pipe Slider.
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Post by subtleagent on Jun 22, 2021 0:01:13 GMT -5
I still think 14 - 15 is harder than Shin-SASUKE's Third Stages. Mostly because the front half in Shin-SASUKE was incredibly easy compared to most Stage 3s and it was always coming down to the Cliffhanger. 14 and 15 at least felt more balanced and every obstacle did it's fair share of damage whether they drain stamina or outright eliminate competitors.
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Post by salt on Jun 30, 2021 5:17:53 GMT -5
I still think 14 - 15 is harder than Shin-SASUKE's Third Stages. Mostly because the front half in Shin-SASUKE was incredibly easy compared to most Stage 3s and it was always coming down to the Cliffhanger. 14 and 15 at least felt more balanced and every obstacle did it's fair share of damage whether they drain stamina or outright eliminate competitors. I’m not sure I’d go as far as saying 14-15 were harder. Maybe the beginning was a little harder, but Shin-SASUKE had that devastating Jumping Bars + Hang Climb + Spider Flip combo that took out plenty of people due to the sheer length. I’m not sure Jumping + Climbing bars, rest, then Devil Balanco + Pipe Slider comes close, at least when you know the trick to the Devil Balanco.
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Post by dakohosu on Jun 30, 2021 11:51:14 GMT -5
I’d personally say 14-15 and 22-24 were equal.
The latter obvs had the Shin-Cliffhanger, Hang Climbing and Spider Flip which were way harder than the equivalents in the former, but the entire first half of 14-15 was harder, the Jumping Bars were 6 instead of 4, and that iteration of the Pipe Slider was absolutely brutal to the point that it almost took out even Nagano in 17; the Gliding Ring by comparison was exponentially easier, having a stopper and allowing momentum to be built up without it sliding backwards.
14-15’s I’d say was the more interesting of the two. The difficulty was much more balanced throughout the stage and didn’t result in an almost guaranteed Cliffhanger attempt. Shin-Sasuke’s first half was almost a waste of time to watch given that no one except Daisuke Miyazaki who didn’t train for the show and was the complete wrong body type failed there legitimately.
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Post by subtleagent on Jun 30, 2021 16:17:53 GMT -5
I feel like they should have kept the 6 bar Jumping Bars, they weren't that difficult to the point that they needed to be nerfed since they were still beaten by Takeda, Bunpei, and Shinji. Yes they took out Nagano and Koji Yamada, and exhausted Bunpei to fail the Climbing Bars (but Bunpei had heat stroke that tourney so I think we can give him a pass, plus him even getting that far after that was still pretty impressive). It would've been brutal in Shin-SASUKE and I think it would have been pretty cool.
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Post by demonix on Jul 3, 2021 8:57:23 GMT -5
I feel like they should have kept the 6 bar Jumping Bars, they weren't that difficult to the point that they needed to be nerfed since they were still beaten by Takeda, Bunpei, and Shinji. Yes they took out Nagano and Koji Yamada, and exhausted Bunpei to fail the Climbing Bars (but Bunpei had heat stroke that tourney so I think we can give him a pass, plus him even getting that far after that was still pretty impressive). It would've been brutal in Shin-SASUKE and I think it would have been pretty cool. They were difficult enough in their respective tournaments. Bear in mind that while the Rumbling Dice, Curtain Cling and Cliffhanger Kai were not particularly difficult for today’s modern standards, the combination of those 3 was brutal enough to sap most grip strength for the Jumping Bars. Not to mention with the Devil Balanco and the massive Pipe Slider jump from 14-17, something had to be made easier.
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Post by dakohosu on Jul 3, 2021 9:40:46 GMT -5
I really don’t think the nerf for the jumping bars was necessary either personally, for two reasons. Firstly, only Koji Yamada failed the obstacle and did so on the last bar; Bunpei I don’t count because he was exhausted from the heat and you could tell his Climbing Bar fail was more due to that exhaustion than running out of grip strength. And this was only two tournaments into a massive Stage 3 renewal, so I’m surprised they didn’t expect people to struggle as much on the back half as they did.
Secondly, I really don’t think the extra 2 bars would’ve made that much of a difference in the grand scheme of things. It just seemed like a bit of an unnecessary nerf imo. Mind you, with that change they did also swap out the Rumbling Dice for the Arm Rings, which I think made the rest of the stage exponentially easier.
It was a shame though that for Shin Sasuke they kept the Arm Rings and 4 bars, given that these easier replacements were kept in a supposedly much harder era. It would’ve gone a long way for them to have replaced them with something harder, like introduce the Roulette Cylinder earlier or replace the bars with the Chain See-Saw.
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