Stage 1:
Quad Steps - Keep
Rolling Hill - Keep
TIE Fighter - Keep
Fishbone - Keep
Double Pendulum - Keep
Tackle - DELETE, it makes the Soritatsu Kabe do damage but such a dull obstacle that kills the pace of the stage and overkill weights in 32-33...
Soritatsu Kabe - Keep
Tarzan Rope - Keep
Lumberjack Climb - Keep
Stage 2:
Ring Slider - DELETE, I get we needed something new here but this was such a dull obstacle...
Salmon Ladder Nobori - Keep
Salmon Ladder Kudari - Keep
Spider Walk - DELETE, having a Spider Walk in Stage 2 after the Jumping Spider existed in stage one makes this obstacle OBSOLETE!
Spider Drop - If the Spider Walk has been DELETED this also would be OBSOLETE!
Backstream - DELETE, it's the most out of place obstacle and causes so many issues with the stage...
Reverse Conveyor - Keep (IF Backstream gets replaced, if not DELETE because it's a serious safety hazard...)
Wall Lifting - Keep (Admittedly I liked the Passing Wall but looking at the Shoulder Walk and Wall Flip it seems like this is probably the best choice for this spot)
Stage 3:
Drum Hopper Kai - DELETE, it's overstayed its welcome at this point, we need something new
Flying Bar - Modify, get rid of that pointless cable that did nothing but f*** people up and put in that gritty rubber stuff ANW puts in.
Sidewinder R Kai - Keep
Ultra-Crazy Cliffhanger - Keep
Vertical Limit Kai - Keep
Pipe Slider - Keep
Final Stage is obviously keep since it hasn't been reached