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Post by brockriebe6 on Feb 16, 2016 15:13:53 GMT -5
I'm surprised this hasn't become a thread yet, but since ANW had their first champion(s) do you think they will follow the Sasuke format and basically reboot the entire course with mostly new obstacles? Do you think they'll use more obstacles from recent Sasuke tournaments or do you think they will come up with more original ideas? Do you think they'll make more changes to the city qualifiers/finals or the 4 stage vegas course?
I personally would like to see something that people would not expect like more balance/coordination/lower body style obstacles to mess with the strong climbers who have been dominant in the latest seasons.
Thoughts?
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arsenette
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Post by arsenette on Feb 16, 2016 15:49:40 GMT -5
I honestly believe they ran out of Sasuke stuff and expect they will just make up their own. They have a LOT more courses to come up with so I do expect ATS to have their hands full this season coming up with a bunch of new stuff.
I personally hate "luck" obstacles. I'd rather have a difficult obstacle that is not jump and pray to clear but actual physical ability to do so. I do agree that balance obstacles would also kill the speed runners though for those things to work they'd have to have a bigger obstacle so people don't just outright jump over them negating the point of the obstacle. LOL
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Post by brockriebe6 on Feb 16, 2016 18:09:39 GMT -5
I agree I hate the luck obstacles too, I also hate the things they do to obstacles to make them harder or just weirder. For instance how they made the devil steps tilt on certain steps this season.
I just would really love to see the tackle/warped wall combo in vegas, but I highly doubt they would put something that would basically decimate the chances for females to complete the first stage.
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Post by RiderLeangle on Feb 16, 2016 21:43:26 GMT -5
I also hate the things they do to obstacles to make them harder or just weirder. For instance how they made the devil steps tilt on certain steps this season. They had a reason for doing that, in testing people were just beasting it and beasting it and beasting it (and I wasn't even one of the people who was on Devil Steps, Log Grip and Snake Crossing were my obstacles) and they felt the obstacle was too easy so they went through many alterations in the first session alone, standard, making steps tilt, taking steps out, putting steps back. So they had fair reason for that change
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Post by brockriebe6 on Feb 16, 2016 22:22:41 GMT -5
I also hate the things they do to obstacles to make them harder or just weirder. For instance how they made the devil steps tilt on certain steps this season. They had a reason for doing that, in testing people were just beasting it and beasting it and beasting it (and I wasn't even one of the people who was on Devil Steps, Log Grip and Snake Crossing were my obstacles) and they felt the obstacle was too easy so they went through many alterations in the first session alone, standard, making steps tilt, taking steps out, putting steps back. So they had fair reason for that change When they change things based on the testers the only thing that bothers me is they don't take into account that the testers are virtually fresh so they have a higher chance of completing the obstacle vs someone who already went through 4 other obstacles. Another obstacle that was kind of weird that I didn't like last year was the swinging spikes in Houston. Granted I did fail that obstacle, many other people failed it too because of weird things like how some spikes were on bungies and how others had weird rotational patterns to them. I would rather them just have more straight forward obstacles that are difficult and less wonky stuff I guess is what I am saying.
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Post by Philip on Feb 16, 2016 23:23:31 GMT -5
I don't think 4 obstacles before the Devil Steps would tire anyone out, especially since everyone in ANW nowadays takes their pathetic time. the Devil Steps are one of the easiest obstacles I've ever tried. I've done them while being very gassed before.
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Post by thatoneuser on Feb 16, 2016 23:25:46 GMT -5
In Pittsburgh, the first 5 people ran with the normal Devil Steps and they ended up with 3 clears, so they had to make the course harder or else everyone would have destroyed the course. Unfortunately this backfired because of how bad the Snake Crossing ended up but the rest of the course was very fair.
Also, compared to a lot of other obstacles, the Devil Steps are hella easy. Pretty much all of the fails (what few there were) were from people either being gassed or not being able to reach across the gap at the top.
If you think about it, there are only so many different obstacles you can have before you're forced to venture into what you describe as "wonky stuff". If they put six SASUKE obstacles on the course that everyone was prepared for (short of doing something stupid like putting the Body Prop fifth), there would be a ludicrous amount of clears. The idea is to have new obstacles that people will fail because they have to adapt to a new challenge.
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Post by supremekai on Feb 17, 2016 8:12:57 GMT -5
In Pittsburgh, the first 5 people ran with the normal Devil Steps and they ended up with 3 clears, so they had to make the course harder or else everyone would have destroyed the course. Unfortunately this backfired because of how bad the Snake Crossing ended up but the rest of the course was very fair. Also, compared to a lot of other obstacles, the Devil Steps are hella easy. Pretty much all of the fails (what few there were) were from people either being gassed or not being able to reach across the gap at the top. If you think about it, there are only so many different obstacles you can have before you're forced to venture into what you describe as "wonky stuff". If they put six SASUKE obstacles on the course that everyone was prepared for (short of doing something stupid like putting the Body Prop fifth), there would be a ludicrous amount of clears. The idea is to have new obstacles that people will fail because they have to adapt to a new challenge. That's the fundamental problem with American Ninja Warrior, its all semi professional (well parkour/obstacle trained) people, so they have to make it ludicrously hard. Like in Sasuke there's realistically only 30 competitors, and half of these clear stage 1, but the don't have to make it harder because of the other 70 masking it all.
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arsenette
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Post by arsenette on Feb 17, 2016 8:37:26 GMT -5
In Pittsburgh, the first 5 people ran with the normal Devil Steps and they ended up with 3 clears, so they had to make the course harder or else everyone would have destroyed the course. Unfortunately this backfired because of how bad the Snake Crossing ended up but the rest of the course was very fair. Also, compared to a lot of other obstacles, the Devil Steps are hella easy. Pretty much all of the fails (what few there were) were from people either being gassed or not being able to reach across the gap at the top. If you think about it, there are only so many different obstacles you can have before you're forced to venture into what you describe as "wonky stuff". If they put six SASUKE obstacles on the course that everyone was prepared for (short of doing something stupid like putting the Body Prop fifth), there would be a ludicrous amount of clears. The idea is to have new obstacles that people will fail because they have to adapt to a new challenge. That's the fundamental problem with American Ninja Warrior, its all semi professional (well parkour/obstacle trained) people, so they have to make it ludicrously hard. Like in Sasuke there's realistically only 30 competitors, and half of these clear stage 1, but the don't have to make it harder because of the other 70 masking it all. Sad to say but yes that is by far the difference between them. It's like the Olympic Amateur vs. Professional argument all over again.
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Post by blah123 on Feb 17, 2016 13:23:53 GMT -5
I hope for more: - balance stuff - cardio/speed-based stuff (even keeping everything the same but introducing a time limit in qualifiers would go a long way) - women-friendly stuff (not make things easier or Kunoichi-style, but have things less reliant on brute leg strength)
and for less: - designed-for-climbers stuff (Hang Climb, Vertical Limit if they had it) - jump-and-pray stuff - *cough* Hourglass Drop *cough* - s***-show balance stuff - *cough* Snake Crossing *cough* - trampolines
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Post by Deleted on Feb 19, 2016 6:10:38 GMT -5
Now that ANW are thinking of completely crazy obstacle ideas I can imagine STICKMAN SASUKE obstacles being on the show. Electric Snake anyone?
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Post by GlobalNinjaFan on Feb 20, 2016 5:49:32 GMT -5
That's the fundamental problem with American Ninja Warrior, its all semi professional (well parkour/obstacle trained) people, so they have to make it ludicrously hard. Like in Sasuke there's realistically only 30 competitors, and half of these clear stage 1, but the don't have to make it harder because of the other 70 masking it all. Sad to say but yes that is by far the difference between them. It's like the Olympic Amateur vs. Professional argument all over again. I... don't agree with this. There are 100 competitors in Sasuke, and sure only maybe 30 of them have a chance, but every last one WANTS to do well. They all prepared for it to some extent, and many are experienced athletes that just get tripped up. Just dismissing them as "course fodder" seems to be a bit disrespectful.
With ANW I like the fact that you can train really hard and there is a dedicated competitor pool. It gives more standout competitors (think about it, in 19 years Sasuke has had less than 30 "elite competitors", but ANW already has like 20+), and besides, it isn't like their skills helped them beat the course. Look at the Vegas results bar last year.
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Post by GlobalNinjaFan on Feb 20, 2016 5:59:09 GMT -5
As for the course itself... I agree with Arsenette that they will reboot it, but move away from Sasuke. They were already doing it to some extent last year, with Sasuke classics like Halfpipe Attack, Metal Spin, Spin Bridge etc... being removed. I predict:
1) The Warped Wall and Steps will remain mainstays.
2) The third stage will feature the Vertical Limit. The cliffhanger will also be modified, with either more difficult UC ledge placement or 2+ CC jumps. The doorknob grasper and pole grasper, and maybe Area 51 will also be replaced.
3)They will move away from the double salmon ladder in stage two, and MAYBE have the Swap Salmon Ladder or Backstream. It wouldn't surprise me. Rope Jungle and the Butterfly Wall will also be replaced, maybe Roulette Row, and the obstacle count increased from 6 to 7.
4) Stage 1 will be the most revamped. I expect Piston Road, Propeller Bar, Silk Slider, Coin Flip and Flying Triple Swing to all be replaced.
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Post by peterpack on Mar 15, 2016 23:37:01 GMT -5
The warped wall needs to be made a bit taller, it's become too easy with even women killing it.
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Post by mesa3for4 on Mar 16, 2016 0:41:40 GMT -5
Warped wall seems exactly like last year or like season 6 either way so much easier than the one I'm practicing
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Post by SasukeForever on Mar 16, 2016 6:51:37 GMT -5
The warped wall needs to be made a bit taller, it's become too easy with even women killing it. Honestly if they shorten the runup it would be fine, like a little longer than the Vegas one but shorter than it is now IMHO
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Post by KinnikuBanzukeÜberAlles on Apr 9, 2016 23:31:33 GMT -5
For those who've witnessed the regional courses so far, did the show make any significant updates? Did they even bother to revamp the color scheme?
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Post by SasukeForever on Apr 10, 2016 8:08:21 GMT -5
For those who've witnessed the regional courses so far, did the show make any significant updates? Did they even bother to revamp the color scheme? A good thing to do is look at the regional threads as well as pics on social media, the biggest change is the new first obstacle being an ascending quintuple steps into a rope swing
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Post by GlobalNinjaFan on Apr 10, 2016 10:26:55 GMT -5
For those who've witnessed the regional courses so far, did the show make any significant updates? Did they even bother to revamp the color scheme? From the two regional courses we have seen so far, yes, they have introduced a good number of new and interesting obstacles. I would say it is a 50/50 mix between season 7 and new obstacles. But the colour scheme? That was fine the way it was anyway.
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Post by m4tt3r0x on Apr 10, 2016 10:43:49 GMT -5
For those who've witnessed the regional courses so far, did the show make any significant updates? Did they even bother to revamp the color scheme? From the two regional courses we have seen so far, yes, they have introduced a good number of new and interesting obstacles. I would say it is a 50/50 mix between season 7 and new obstacles. But the colour scheme? That was fine the way it was anyway. Call me unpatriotic but the color scheme is ugly. Looking at nonstop blue and red gets sickening after a while. Whatever, at least that 2nd obstacle in LA is cool
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