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Post by Philip on Jan 8, 2013 19:39:20 GMT -5
Theswine in the other Sasuke 29 thread talked about a 5 obstacle 1st Stage that would be about speed, so I thought about one:
1- Step Slider 2- Spinning Bridge 3- Log Jam 4- Skywalk 5- Monkey Bars
45 Seconds
EDIT: Ehhh maybe a little less
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Post by theswine on Jan 8, 2013 21:14:45 GMT -5
I was thinking more like:
Quad Steps Spin Bridge Jump Hang Kai Double Warped Wall some kind of sliding obstacle into the cargo net
80 seconds
Shoot me for using the incorrect names. ;D
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SKC99
Ishikawa Terukazu
!EKUSAS evol I
Posts: 460
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Post by SKC99 on Jan 10, 2013 20:58:32 GMT -5
New Idea:
Stage 1: 1. Step Skip (Similar to Godantobi but Second Step is removed) 2. Rolling Escargot 3. Spin Bridge 4. Jump Hang Kai 5. Ni Ren Soritatsu Kabe 6. Tarzan Rope (Sasuke 10-12) with bigger gaps and less ropes 7. Rope Climb w/Incline Time Limit: 110 seconds
Stage 2: 1. Chain Reaction (must wear pair of gloves and take them off before next obstacle) 2. Swap Salmon Ladder 3. Spider Walk (Sasuke 28 Version)(Follows SSL with no break) 4. Cross Slider w/Drop 5. Backstream 6. Wall Lifting Time Limit: 120 seconds
Stage 3: 1. Arm Rings 2. Curtain Swing (follows Arm Rings with no break) 3. Crazy Cliffhanger 4. Iron Paddler 5. Vertical Limit 6. Devil Balanco 7. Bar Glider w/more bumps
Stage 4: 1. Cliff Climb (20 Meters) (Vertical Cliffhanger) Time Limit: 50 Seconds
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Post by dyer on Jan 10, 2013 22:42:33 GMT -5
No.......just no........especially the final stage.
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Post by YoDaUO on Jan 12, 2013 10:58:55 GMT -5
I thought of an idea of maybe attaching a step slider sort rope at the end of the spin bridge, but if they were to do that, I'd place it later in the stage. Maybe after the second wall.
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Post by yamfriend on Jan 12, 2013 12:08:51 GMT -5
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Post by RiderLeangle on Jan 12, 2013 22:16:26 GMT -5
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Post by Philip on Jan 13, 2013 10:59:16 GMT -5
V4 I think?
1- Dome Step Slider 2- Sandan Rolling Log 3- Jump Hang (Sasuke 13 Version) 4- Spinning Bridge (Sasuke 27 version) 5- Crooked Wall (With smaller landing like HPA) 6- Warped Wall 7- Rope Junction (ANW4 Version) + 8- Rope Climb 120 Seconds
Second Stage:
1- Stick Slider (No stoppers on the sides of the bar) 2- Swap Salmon Ladder (Farther jumps, 1st jump is taken out) + 3- Flying Bar 4- Skywalk (Has a 90 degree turn to another side, you the do a Spider Flip type jump to the platform) 5- Metal Spin 6- Heavenly Climb (From Viking)
110 Seconds
Third Stage: 1- Iron Paddler 2- Swing Grasper (Globe Grasp but with ropes attached to the globes) 3- Crazy Cliffhanger (2 new ledges, the first 2 from the UCH) 4- Chain See Saws (4 sets) + 5- Vertical Limit ----Green Rest Bar---- 6- Devil Balanco + 7- Pipe Slider
Final Stage: 1- Spider Climb (8m) 2- Twin Ropes (8m) 3- Rope Climb (8m)
50 Seconds
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Post by RiderLeangle on Jan 13, 2013 13:02:47 GMT -5
Stage 1:
Step Slider Rolling Escargot Giant Swing (27/ANW4 version) Jump Hang Kai Spin Bridge (27 version) Neshireta Kabe Soritatsu Kabe Tarzan Rope +Rope Ladder
110 seconds
Stage 2:
Cross Slider Swap Salmon Ladder +Jumping Bar (only one actual bar though, Jump from the SSL bar to the JB Bar and then from there swing and jump to the platform (Think ANW3 semi finals) Jumping Spider (19/26 version with an extra panel length at the end (so the exact same as the spider walk in 28)) Backstream Passing Wall
Also 110 seconds... lol
Stage 3:
Rumbling Dice Iron Paddler (corrected to Inui's intention for it) Crazy Cliffhanger Curtain Cling Vertical Limit Pipe Slider
(If it ain't broke, don't fix it) No time limit (aside from 30 seconds between obstacles)
Final Stage: *unchanged from 28's plan, assumed to be 23 meter rope climb*
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Post by sdolnicek on Jan 13, 2013 13:32:59 GMT -5
Stage 1:
1. I really would like if prism tilt comes back 2. Rolling escargot-stay 3. i think that spinning bridge is almost unfair- less spinning 4. jump hang kai is not bad, but i think regular jmp hang would do same result without time losing. 5. PLEASE BRING BACK ROPE CLUMB!
Second stage:
1. remove unstable bridge- Flying bar? 2. i think balance tank could be better than spider walk. 3. am i only one who doesnt like backstream?
Third stage: doesnt need changes
Final Stage: 1. Board climb form SM sasuke( final stage v.4) 2. 10 m rope climb
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Post by RiderLeangle on Jan 13, 2013 14:49:51 GMT -5
1. I really would like if prism tilt comes back So would I... Unfortunately it doesn't seem like it's likely to happen...
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scnoi1217
Administrator
Retired Staff
Ummm...not sure what to say here...
Posts: 3,595
Staff Member
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Post by scnoi1217 on Jan 13, 2013 15:10:28 GMT -5
2- Swing Grasper (Globe Grasp but with ropes attached to the globes) Question: Is that like the Rope Junction with more ropes?
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Post by RiderLeangle on Jan 13, 2013 15:36:09 GMT -5
2- Swing Grasper (Globe Grasp but with ropes attached to the globes) Question: Is that like the Rope Junction with more ropes? That depends on how far away they are... Either way philip thought ahead by not naming it something that rhymes with "function" to prevent any more conjunction junction parodies
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Post by Philip on Jan 13, 2013 15:38:44 GMT -5
2- Swing Grasper (Globe Grasp but with ropes attached to the globes) Question: Is that like the Rope Junction with more ropes? Kinda I guess. It's laid out like the Globe Grasp, and it has the globes but they swing
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Post by RiderLeangle on Jan 13, 2013 15:51:20 GMT -5
Question: Is that like the Rope Junction with more ropes? Kinda I guess. It's laid out like the Globe Grasp, and it has the globes but they swing I swear I've seen replicas made like that which didn't seem to make things any more difficult than a normal ranpu grasper
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Post by Philip on Jan 13, 2013 15:54:46 GMT -5
Ok.... Body Prop instead
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Post by RiderLeangle on Jan 13, 2013 17:33:38 GMT -5
I didn't say it was bad... I'm just saying don't expect much change. You've had worse ideas...
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Post by Philip on Jan 13, 2013 19:46:47 GMT -5
Sooo...many.....ideas.....
1- Dome Step Slider 2- Circle Hammer (Higher up) 3- Butterfly Wall (Longer jump) 4- Sandan Rolling Log 5- Jump Hang (Sasuke 13 Version) 6- Spinning Bridge (Sasuke 27 version) 7- Giant Swing 8- Warped Wall 9- Log Jam (There needs to be something not a climbing obstacle as the last obstacle) 115 Seconds
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Post by UnrealCanine on Jan 13, 2013 21:02:58 GMT -5
Can you give reasons for your course design? I don't get everyone's fascination with the Dome Steps
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Post by RiderLeangle on Jan 13, 2013 21:20:40 GMT -5
I don't get everyone's fascination with the Dome Steps Because they're different and the "hardest" of the steps obstacles. I like them personally but I prefer the Step Slider. I will admit I dislike the "hands = dq" on the Dome Steps though, granted you shouldn't really be using your hands but that's not exactly a logical penalty for the obstacle...
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