Deleted
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Post by Deleted on Jan 2, 2011 17:31:20 GMT -5
I did mention before that I do believe Sasuke is getting a wee bit too specialized in obstacle choices. Yet, you think they should keep the UCH exactly how it is?
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arsenette
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Rambling Rican
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Post by arsenette on Jan 2, 2011 17:34:02 GMT -5
I did mention before that I do believe Sasuke is getting a wee bit too specialized in obstacle choices. Yet, you think they should keep the UCH exactly how it is? The whole tournament would have to change. Without a winner.. they can't rightfully remove it.. Especially since the competitors have no problems with it being there. They just see it as a challenge to work up to. It's the viewers that have issues with it. I know I think it's totally fugly.. LOL
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Post by cole77000 on Jan 2, 2011 17:43:50 GMT -5
I personally think that the obstacle specialization is inevitable. If they changed Sasuke to something that caters to the ones who dont practice obstales, I think we will have many Sasuke tournaments much similar to Kunoichi 8, may clears. People are getting better and harder obstacles need to be made, it is inevitable that people are going to replicate the hardest ones. Now a GREAT solution to this would be to have completely different obstacles on the course every time. Unfortunately that isnt realistic for several reasons, but it would keep people from replicating because they know the really tough obstacle from Sasuke ___ won't be there again. Again, not realistic, so the obstacle training is going to happen. I agree though that the fact that there is specialization is a problem to begin with though.
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Post by RobbyMac on Jan 2, 2011 18:58:36 GMT -5
To make it more fair on stage 1. - Get rid of the hazard swing. Put something more difficult. - Make the rolling escargot easier some how.... (rope handles maybe?) - Jumping spider easier. - Giant swing further away.
Stage 2: Probably wont change. 2 DSL failures, a BT failure and a MS failure.... Unless they can find an exciting way to start the stage I don't see any changes. Doubt they'll make the Unstable bridge harder and it's kind of exciting to see someone like Okuyama rushing through the wall lift at the end.
Stage 3. - Stopper for the roulette wheel. - Doorknobs reduced to 3. Keep them turning, maybe make the knobs bigger? - Bring back the floating boards and put cycling road after the jumping rings. The bungee ropes seem dull... (watch someone fail it now).
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Post by m4tt3r0x on Jan 2, 2011 19:05:55 GMT -5
Honestly, I think the 1st Stage should be made harder if anything! Look at the failures of the top competitors. -Yuuji: Failed Half Pipe Attack < Was Rushing through the course after slip up on Jumping Spider -Nagano: Failed Jumping Spider < There was a fluke involved in this, he's never failed it before like that. -Kongu: Failed Rolling Escargot < It's an obstacle you have to master. Get into a good postition and go down the track at a good rate. -Shingo: Failed Rolling Escargot < Same as Kongu -Kanno: Failed Rolling Escargot < Same as Shingo -Yamada: Failed Jumping Spider > He's getting old. What was he down to like 70 seconds when he was up to the thing? He should of retired a while ago. -Mr Handball: Failed Rolling Escargot < Same as Kanno -Sato: Failed Jumping Spider < Fluke
In my opinion, the only thing wrong with the 1st Stage was the competitors running it! They sucked, but most of them were flukes. Besides Takeda will steal the show when he returns ;D
Changes to Stage 1: -Make the stage a total of 6-7 obstacles with a shorter time limit. (Take away Hazard Swing, Tarzan Swing, Rope Ladder) And make the time limit shorter. They're kind of pointless obstacles anyway. -Step Slider/Rolling Escargot/Jumping Spider/Half Pipe Attack/*New Wall*/Giant Swing with Rope ladder up to the finish. 90-100 seconds? This would make for a much more a of a fast pace/Enjoyable 1st Stage to watch -Make Warped Wall a one shot go. Have a run up like the half pipe and water at the end so if you don't get it the first time, you're done. (Although the original Warped Wall is always good, just an alternative) -Have the Giant Swing THE SAME. It would be too hard if the bar was further away from the net. Just have the net go up at the end into the end of Stage 1! *If all of the top competitors were to fix up their quirks, we'd have a 10-15 competitor out come AT LEAST each tournament. -Not really 1 Stage but have to put this somewhere. 5 AMERICAN ONLY. WE DON'T NEED 1/10 of the competitors of a different nation. This is Japan's creation, LET THEM ENJOY IT.
Changes to Stage 2 -Take out the Slider Drop. Dull, dry, unoriginal, EASY. -Take away Metal Spin. It's still here? I mean, it does take out competitors, but I think people can come up with a better obstacle than jumping onto rope that spins. -Balance Tank is..meh..there are better obstacles to take it's place. -Wall Lift. Okay, it's been there since the beginning. But personally, it has overstayed it's welcome. REPLACE REPLACE REPLACE *I like the theme of Stage 2 and the DSL+UB combo is cool, but more new obstacles are needed.
Changes to Stage 3 -None
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Post by yamfriend on Jan 2, 2011 19:29:23 GMT -5
Now a GREAT solution to this would be to have completely different obstacles on the course every time. Unfortunately that isnt realistic for several reasons, but it would keep people from replicating because they know the really tough obstacle from Sasuke ___ won't be there again. Again, not realistic, so the obstacle training is going to happen. I agree though that the fact that there is specialization is a problem to begin with though. I was actually thinking that they might keep changing Stage 1 as part of their "Kanzen Renewal" theme, while at the same time making few to no changes in the later stages. But it's probably highly unlikely like you said for several reasons (most notably budget and costs to do so), though I'd really like to see that. Considering they stick to keeping 26's Stage 1 as the "default" one in this era, this is what I think they'll have in store for 27: Stage 1Time Limit: 130 seconds (see Hazard Swing for specifics) 1.) Step Slider - 50/50 chance of staying. Did a good job as a first obstacle, but they tend to change the first few obstacles pretty often lately, even if they do work pretty well in their spot (especially the Curtain Slider in 23 IMO). So this one's a complete toss-up. 2.) Hazard Swing - Probably going despite having similar reasons as I have for the Step Slider. Seems they might put something faster in there if they want to keep the 130-second time limit. 3.) Rolling Escargot - Likely to stay, but should be made somewhat easier. The third obstacle of Stage 1 should not be taking out top competitors left and right. 4.) Jumping Spider - Very good chance at staying, not sure if it will be modified though. 5.) Half-Pipe Attack - More likely to stay than go, though I honestly think we're in need of something new in its place. 6.) Soritatsu Kabe - Staple Stage 1 icon, not going anywhere; at most made slightly higher. 7.) Giant Swing - Either have the bar farther away from the springboard, the net farther from the swing (so you'd have to jump to it), both, or simply replace it. I can see any of these happening. 8.) Tarzan Rope + 9.) Rope Ladder - It's been around since 18, it's not going anywhere anytime soon... Stage 2Time Limit: 95 seconds (after Okuyama's close call in 26, I think they'll want to be safer than sorry...for now, at least) 1.) Slider Drop - I thought it would go for 26, and it didn't. It causes competitors to be more cautious, but is relatively easy otherwise. I think it should go, but it probably won't anyway. 2.) Double Salmon Ladder + 3.) Unstable Bridge - It's getting its job done, so they'll almost certainly leave this combo go. 4.) Balance Tank - Probably the same, though possibly minor changes. 5.) Metal Spin - Staying, very doubtful of any modifications. 6.) Wall Lifting - See Metal Spin. Stage 31.) Roulette Cylinder - May be made so it will lock in at the end, otherwise the only thing may be something with the drops in the track. + 2.) Doorknob Grasper - Effective combo with the Roulette Cylinder, so it'll most likely stay as well. IMO no changes will be made to it. 3.) Cycling Road - Probably going in favor of something else, though it all depends on how much they'd like to see a UCH clear I guess (i.e. something even less draining?). 4.) Ultimate Cliffhanger - I think they should lower ledge 4 to where ledge 3 is (and possibly 5 IIRC); either way it's staying. The rest of the course will probably remain untouched for now.
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lars072
Jessie Graff
10%
Posts: 1,001
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Post by lars072 on Jan 3, 2011 4:13:30 GMT -5
You can't just take it out now, but taking out the tiny ledge that you have to jump to would make sense. They have already lowered the first top ledge and got rid of the Floating Boards, so I doubt they're going to make too many changes. If you took out that small ledge it would still be difficult to pass the UCH..and still have to tackle 2 or 3 obstacles after that one.
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Post by intelligentinfer on Jan 3, 2011 6:58:58 GMT -5
STAGE 1: 1. Get rid of Hazard Swing or remake it so that it can be completed faster. 2. Time limit 125 seconds or less.
STAGE 2: 1. Balance tank needs to be changed or removed. 2. Time limit 85 seconds. Okuyama spent more than half of his time on DSL+UB but still cleared.
STAGE 3: 1. Make the track before the first drop a little bit away from the mat. If this happens everyone will skip the first drop. 2. 5 Doorknobs. 3. Get rid of Cycling road. 4. Give a little more time to rest before UCH. 35-40 seconds. Do this for 27 and see what happens. If the UCH was pwned due to this they can always change that.
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Post by Ninja Warrior Ryan on Jan 5, 2011 22:47:22 GMT -5
Stage 1: 1) (Step Slider)I like the step slider. I even have it set up in my back yard. It's hard to get enough push to jump to the rope to make it move. I hope it stays. 2) (Hazard Swing)Possible that it could go. I wonder what would be next. 3) (Rolling Escargot)Well it was time for something new since the log grip was not really doing its job anymore. I expect this one to stay. 4) (Jumping Spider)I was shocked to see it gone last time(also glad) but it shouldn't be going anywhere anytime soon anyways. But I think they could upgrade it with my verson(Double Jumping Spider): 5) (Half-Pipe Attack)I think they should change it back to when it first appeared. The flames on it were cool. lol. 6) (Warped Wall)Personally I think it's time for something new, like when they had the great wall. But it's prob going to stay. 7) (Gaint Swing)I think that this was a pretty cool obstacle but it's really easy. Maybe it won't stay. Who knows. lol 8) (Final Net)It's time for something new. Maybe something like this obstacle I made up called the Jumping Rope: STAGE 2: 1) (Stick Slider)Time to go. Too easy. 2) (DSL + UB)Needs to stay. Great combo. 3) (Balance Tank)I think we need something new here. 4) (Metal Spin)Why is this still here. Time to go. 5) (Wall Lift)Well we could see something new here maybe like 18 where the wall lift was gone. STAGE 3: 1) Needs to go. Or change to just a straight track. Horrible with the steps. 2) Stay. Doesnt need to change at all!! 3) I think it should go. Maybe put this obstacle I made there (Reverse Cliff Hanger)(It's just a short track btw): 4) STAY!!! Can't wait to see some one pass it. But may need to be made easier though. Rest stays the same!!!
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Post by TCM on Jan 5, 2011 23:12:52 GMT -5
I understand being concerned with ratings and all, but just because the course dominates the competitors a bit more than we're used to doesn't mean we should overreact, which I think a couple of you are doing. The UCH going away is never gonna happen and to think it was going to be defeated in just 2 tournaments? Yeah, 8 attempts....between 6 different guys.....most of whom was their first attempt. The two to retry it got FURTHER. Yes, David has a replica, but to think he'll pass it in his rookie attempt at the obstacles considering he had a harder road up to than Takeda's SCH clear in 21? With all due respect David, just didn't seem reasonable, and it's awesome he got as far as he did. We knew the UCH was going to be a difficult obstacle, yet many here downplay the other 3 after it. Be consistent. One obstacle doesn't make the entire stage; each obstacle play into it. Only Americans failed the first 2 so far, should we get rid of those because our guys struggle on them?
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Post by Badalight on Jan 5, 2011 23:34:27 GMT -5
I understand being concerned with ratings and all, but just because the course dominates the competitors a bit more than we're used to doesn't mean we should overreact, which I think a couple of you are doing. The UCH going away is never gonna happen and to think it was going to be defeated in just 2 tournaments? Yeah, 8 attempts....between 6 different guys.....most of whom was their first attempt. The two to retry it got FURTHER. Yes, David has a replica, but to think he'll pass it in his rookie attempt at the obstacles considering he had a harder road up to than Takeda's SCH clear in 21? With all due respect David, just didn't seem reasonable, and it's awesome he got as far as he did. We knew the UCH was going to be a difficult obstacle, yet many here downplay the other 3 after it. Be consistent. One obstacle doesn't make the entire stage; each obstacle play into it. Only Americans failed the first 2 so far, should we get rid of those because our guys struggle on them? Even adding to you G4fan, it was his first time in stage 3 ever! He wasn't aware of the strict "28" seconds and he had no past experiences to go off of. Plus he really wasn't expecting the door knobs to be as hard as they were.
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Post by jfeathe on Jan 5, 2011 23:34:34 GMT -5
The Giant Swing was fun to watch, but had a 100% clear rate. Escargot was the major killer. I'm guessing you didn't watch ANW2 then, cause one of the American's failed it. I actually did. I know he failed, but he had practically no time and couldn't prepare properly. He sort of just threw himself on it. Everyone else with a chance at clearing the first stage made it. JP, it does seem like the UCH is the culprit, but I think the first two obstacles are the main problem. Like I've said a million times (I know you're all tired of me saying the same things over and over,) the Roulette Cylindar/Wheel is broken and the Doorknob Grasper is unfair (you can't turn a doorknob with one hand and change your grip- even when you've not been hanging in the air for 30+ seconds beforehand!!). I'd rather see those go than the UCH. And I do think this is the SCH syndrome all over again. Many people, including me, said it was too hard, but it was possible in the end. It's certainly not going to have the same sucess rate as the SCH, but there's a chance we could see a clear in the next tournament which would be sooner than we saw one with the SCH.
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