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Post by Homeslice on Oct 29, 2009 15:19:06 GMT -5
Ok, so let's say they are still going with Steps for the first obstacle of Stage 1 here. What would you prefer that the design team does?
I liked the Sextuple Step, and the 12-Step not so much. However, I think I might be ready to see a Septuple Step.
Opinions? (And no, there's no vote for different obstacle altogether - that's another thread for another day.)
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Post by wolf4537 on Oct 29, 2009 16:30:10 GMT -5
They need to bring back the Sextuple step and reduce the time limit to 115 again.
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Post by rcplanes59 on Oct 29, 2009 17:00:17 GMT -5
How on Earth are six steps harder than twelve? Virtually nobody failed the Rokudantobi and we had quite a few Jyunidantobi fails (including Genki Sudo who we all thought would get farther). Rokudantobi needed to go BECAUSE IT WAS TOO EASY. Now if the 12 step is too easy for you, maybe there should be a 16 step. Jyurokudantobi. What we have is effective and needs to stay, end of story. And the 2 people who voted for "return to the Rokudantobi" need to have their heads checked and rewatch SASUKE 23 if they did at all.
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Post by Deleted on Oct 29, 2009 17:04:52 GMT -5
How on Earth are six steps harder than twelve? Virtually nobody failed the Rokudantobi and we had quite a few Jyunidantobi fails (including Genki Sudo who we all thought would get farther). Rokudantobi needed to go BECAUSE IT WAS TOO EASY. Now if the 12 step is too easy for you, maybe there should be a 16 step. Jyurokudantobi. What we have is effective and needs to stay, end of story. And the 2 people who voted for "return to the Rokudantobi" need to have their heads checked and rewatch SASUKE 23 if they did at all. Sometimes, its about just the entertainment than it is the hardness of the obstacle. Watching people pass that obstacle is about as fun as watching a loading screen.
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Post by jfeathe on Oct 29, 2009 17:12:09 GMT -5
It should stay. BUT, they should make the steps further apart. People barely had to jump. 7 regular steps would be the best.
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Post by penguincatfish on Oct 29, 2009 19:38:23 GMT -5
They should keep the 12-steps and reduce the time limit. The 12-steps looked like they took about twice as long to finish compared to the Sextuple Steps. And because of how close they were, some people might've gotten confused on how to step so they ended up waddling their way and taking even more time.
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Post by bigblind168 on Oct 29, 2009 19:47:14 GMT -5
How on Earth are six steps harder than twelve? Virtually nobody failed the Rokudantobi and we had quite a few Jyunidantobi fails (including Genki Sudo who we all thought would get farther). Rokudantobi needed to go BECAUSE IT WAS TOO EASY. Now if the 12 step is too easy for you, maybe there should be a 16 step. Jyurokudantobi. What we have is effective and needs to stay, end of story. And the 2 people who voted for "return to the Rokudantobi" need to have their heads checked and rewatch SASUKE 23 if they did at all. okay rider jr. I cant be the only one annoyed by the "rokudantobi" and rolling maurta. anyway back ontopic The sextuple steps were harder first of all they were about 40cm apart verticly and I believe like 75 cm apart diagonally. You had to do like a semi leap, the 12 step you just had 2 waddle the steps, not do like a semi hopish leap step.
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Post by VenusHeadTrap on Oct 29, 2009 21:28:08 GMT -5
The 12 steps are each slanted differently you know, one look so inclined that you can barely step on it.
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Post by Homeslice on Oct 30, 2009 7:28:15 GMT -5
Wow, lotta votes for the 12-Step. It's more popular than I thought.
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Post by scopedknife on Oct 30, 2009 9:54:37 GMT -5
I also think they should keep the Juunidantobi. Everyone was expecting it to go to the Shichidantobi, but it didn't. Instead of giving it one more, they doubled it. That's unpredictable and badass in my book. I think they should keep it, but reduce the time limit by 5 or 10 seconds.
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Post by The Chief on Nov 1, 2009 9:20:58 GMT -5
6 out of the 16 clears were under 10 seconds. lower 10 seconds to make it harder. I also say raise the height of the Soritatsu Kabe 2-3 cm.
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Post by scnoi1217 on Nov 1, 2009 9:25:09 GMT -5
In terms of time mechanics, SASUKE 23 was like SASUKE 22 + 10 seconds. Look at the Jumping Spider or later, subtract ten seconds, and that would be the amount of time they would have had in SASUKE 22.
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Post by scopedknife on Nov 1, 2009 10:01:26 GMT -5
So it seems that taking 10 seconds might be the way to go? Hmmm... that obviously depends on any obstacle changes though.
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Post by scnoi1217 on Nov 1, 2009 10:04:36 GMT -5
If they wanted to keep the difficulty of 23 par with 22, then yes. However, I'm thinking they wanted a lot more clears than just the 5 they got in 22.
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Post by rcplanes59 on Nov 1, 2009 10:42:34 GMT -5
They probably wanted a kanzenseiha which is why they gave Nagano another chance.
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Post by Badalight on Nov 1, 2009 12:31:14 GMT -5
They probably wanted a kanzenseiha which is why they gave Nagano another chance. no... are you crazy? An obstacle malfunctioned. It's not the first time it's happend. If it's the courses fault they are ALWAYS given a second chance. Infact, this has happend to nagano before with the log grip. It got stuck halfway so he couldn't complete the course, he got another shot. Your statement makes zero sense. So you're saying if they didn't want a kazenseiha Nagano's run would've ended there? Not to be mean but, are you high?
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Post by rcplanes59 on Nov 1, 2009 15:40:44 GMT -5
Yeah, I don't know why I said that either. Also LOL @ Nagano on the Log Grip. I had no idea that happened.
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Post by yamfriend on Nov 1, 2009 15:45:48 GMT -5
In what competition was this? I never heard about this until now!
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Post by Deleted on Nov 1, 2009 15:47:44 GMT -5
I hate the idea of obstacles being "modified" to be easier or harder.
I wish the Half Pipe Attack from 19 would've stayed how it was in 19, and thats it. None of this making it easier crap.
The same goes for every obstacle. I wish they would keep it exactly how it was when they first made it, its starting to become luck, if I got into Sasuke in 19, I would've failed, but if I did it in 18/20-23, I would've had a better chance. Its dumb how luck oriented its become.
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Post by scnoi1217 on Nov 1, 2009 17:11:09 GMT -5
This isn't anything new at all. The old Jump Hang was modified to be made easier and harder several times over the years.
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