Deleted
Deleted Member
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Post by Deleted on Feb 10, 2011 0:23:10 GMT -5
Oh yeah forgot about that one.
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Post by RiderLeangle on Feb 10, 2011 0:41:07 GMT -5
Guess we need Hatsune Miku for this one
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Deleted
Deleted Member
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Post by Deleted on Feb 10, 2011 1:25:51 GMT -5
Fair enough. I accept a fail, I cannot believe I forgot that
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Post by jfeathe on Feb 17, 2011 15:17:24 GMT -5
Just want to see how the game is going?
Anxiously waiting!
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Post by UnrealCanine on Feb 17, 2011 15:38:23 GMT -5
The guy doing the music got glandular fever
I only need stage 4 as well :C
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Post by UnrealCanine on Feb 22, 2011 14:03:04 GMT -5
I'm worried that the third obstable might not fit in. What would you like to see?
(this is the reason behind development hell)
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Post by jfeathe on Feb 22, 2011 15:59:55 GMT -5
I'm worried that the third obstable might not fit in. What would you like to see? (this is the reason behind development hell) A bridge obstacle would work well there.
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Lennon
Levi Meeuwenberg
Posts: 793
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Post by Lennon on Feb 24, 2011 0:21:11 GMT -5
Is it for the 1st stage or the 3rd stage?
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Post by UnrealCanine on Feb 24, 2011 11:26:47 GMT -5
First stage
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Post by ManuSamoa61 on Feb 24, 2011 13:53:57 GMT -5
where did u download actionscript? I can't find anywhere to dload it.
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scnoi1217
Administrator
Retired Staff
Ummm...not sure what to say here...
Posts: 3,595
Staff Member
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Post by scnoi1217 on Feb 24, 2011 14:16:09 GMT -5
I'd say the Cross Bridge would be good, or any bridge (balance) obstacle for that matter.
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Post by HarlequinKnight on Feb 25, 2011 2:45:31 GMT -5
I'm a fan of the Big Boulder/Odama, but any bridge would suit me fine.
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Post by UnrealCanine on Mar 12, 2011 12:56:33 GMT -5
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scnoi1217
Administrator
Retired Staff
Ummm...not sure what to say here...
Posts: 3,595
Staff Member
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Post by scnoi1217 on Mar 12, 2011 13:19:39 GMT -5
Awesome! I'm trying it out now. Love the artwork. Also, you aren't kidding, this game is tough. EDIT: I don't get the Jump Hang at all. I'm getting enough distance but I can't grab on to it when I press spacebar.
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Post by jfeathe on Mar 12, 2011 13:33:31 GMT -5
I'm having a bit of trouble. Sometimes, my character jumps multiple times in a row without stopping even if I never hit the up key. It also seemes that the character doesn't respond well to direction changes. I was running back to hit the buzzer for the Transfer and I ran all the way back into the water even though I jammed on the 'right' key. Maybe I'm just unskilled, but the jumping is a glitch. Despite this, the game looks incredible! The graphics are spot on and the Curtain Cling is incredibly well done (I haven't seen anything past the 3rd obstacle I know the game is under judgment, and all of my criticisms are just to make sure it makes the cut. You have the makings of a great game!
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Post by UnrealCanine on Mar 12, 2011 13:48:33 GMT -5
From a guy on NG
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Post by Badalight on Mar 12, 2011 13:49:56 GMT -5
Thoughts so far
1. The third obstacle in stage 1 is ridiculous compared to everything else. It's seriously almost unfair.
2. The "sliding" is a bit annoying. I understand the momentum bit and that it's part of sasuke, but sometimes it goes a little overboard.
3. This happen a lot in the third obstacle, where I jump and I swear I'm close enough to hit space bar, but nothing happens and I fail. There are times when I'm literally in the middle of the obstacle and it simply won't let me grab on, like you need to be super precise.
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Post by cole77000 on Mar 12, 2011 14:05:43 GMT -5
The game looks great so far. It seems like there are a few minor things to fix though. I think the third obstacle should change or at least change places because it is really difficult. Also, the controls need a little bit of cleaning up.
EDIT: Also, what does the button on the third obstacle aacutally do? Also it would be nice to give some indication that the button is hit (either that or I'm just unable to hit it). Another good thing would be to make it so that after hitting the enter button to restart, make it so that you dont need to click the play button with your mouse but be able to start again just by hitting the enter key a second time.
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Post by UnrealCanine on Mar 12, 2011 14:20:59 GMT -5
The button starts the rafts
You can make yourself stop faster by holding the oppersite direction
The grabs were hard to program due to Flash's hit direction
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Post by cole77000 on Mar 12, 2011 14:23:25 GMT -5
Oh it does? It seemed like the rafts were already going regardless if I hit the button or not. One more small thing, it seems like the character loses horzontal momentum while in midair? Was this on purpose?
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